I think versions have helped solve some of the problems with the game. Looking back on it, yes the game never ends and it all depends on your negotiating, but it was still fun to play growing up. I grew up playing it, and I really liked what it did. Having played board games for a long time, I know Monopoly gets a bad rap. Players continue until a player runs out of money, and at that time the player with the most money wins the game. Go To Jail space places you in jail where you need a ‘get out of jail for free’ card or pay 1 dollar to get out your next turn. Free parking is a free space to land where nothing happens. Players draw mission cards when landing on the mission ceases on the board. Properties are grouped together with colors, and if a player owns both properties of the same color, the other players have to pay double the shown price when landing on those spaces. If a player lands on another player’s property with a sold maker of another player’s, they have to pay that player the listed amount of money shown on the board. They place a sold marker on that space so in the future players know who owns which properties on the board. If a player lands on a unowned property they have to buy it with the listed price shown on that space. Just like in other monopoly games, players roll the die and moving their pawn around the board buying properties.
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